Math.easeInOutQuad = function(t, b, c, d) { t /= d / 2; if (t < 1) { return c / 2 * t * t + b; } t--; return (-c / 2 * (t * (t - 2) - 1)) + b; }; // requestAnimationFrame for Smart Animating http://goo.gl/sx5sts var requestAnimFrame = (function() { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60); }; })(); // because it's so fucking difficult to detect the scrolling element, just move them all function move(amount) { document.documentElement.scrollTop = amount; document.body.parentNode.scrollTop = amount; document.body.scrollTop = amount; } function position() { return document.documentElement.scrollTop || document.body.parentNode.scrollTop || document.body.scrollTop; } export function scrollTo(to, duration, callback) { const start = position(); const change = to - start; const increment = 20; let currentTime = 0; duration = (typeof (duration) === 'undefined') ? 500 : duration; var animateScroll = function() { // increment the time currentTime += increment; // find the value with the quadratic in-out easing function var val = Math.easeInOutQuad(currentTime, start, change, duration); // move the document.body move(val); // do the animation unless its over if (currentTime < duration) { requestAnimFrame(animateScroll); } else { if (callback && typeof (callback) === 'function') { // the animation is done so lets callback callback(); } } }; animateScroll(); }